GemRB has been running on the PlayStation Vita since roughly the last release, when Taras “Northfear” Rohozhynskyi published his work for the first time. The port includes the necessary input support, some performance improvements, a a widescreen-like mode to optionally fill the whole screen when in game and easy launching through its LiveArea content manager. All of the games should be working, but BG2 is still limited by I/O performance, so it’s less playable than the rest.
As it often goes in porting to new platforms, many of the required changes are quick fixes and hacks, just to get further in the process, uncover any blocking issues and see how much work reallly remains. The result is usually something we can’t just include directly, but something that requires more effort to find the correct solutions, not break functionality for others and so on.
Luckily Taras not only submitted his code for review, but has been happy to work with us to clean it up and find general solutions. As a result, the changes required to make GemRB run on the Vita are now included in our main tree and will benefit from other work going forward. It’s something we’d like to see from porters more often, as sometimes they don’t even get in touch.
We now have broader gamepad support, caching in the SDLAudio plugin and a
more performant engine for platforms that don’t have a fast
illustrate the importance of the last change: it was made before the
current release as an optimization, but it later turned out we haven’t
accounted for all the platforms we support — a similar complaint was
voiced by porters to Amiga and MorpOS.
So thank you Taras for the port, making life easier for other porters and, of course, for making GemRB that tad bit better!
News in the making
If you want a curt overview of what to expect in the next release, check the changelog in the making, which we update approximately every 100 changesets. If you want to know almost everything, follow the commit log instead.
If you want to know only when new releases happen, you can subscribe to the very low frequency gemrb-release mailing list.
- 2020: Interview with Jaka "lynx" Kranjc on the 20 year anniversary of GemRB
- 2020: Interview with László "Avenger" Tóth on the 20 year anniversary of GemRB
- 2020: GemRB at 20: a look into the next big thing with Brad Allred
- 2020: Interview with Jarda "Edheldil" Benkovský on the 20 year anniversary of GemRB
- 2020: Interview with project founder Daniele Collantoni on the 20 year anniversary of GemRB
- 2020: The GemRB project celebrates 20 year anniversary with a new release
- 2020: GemRB 0.8.7 released! (Updated my journal edition)
- 2020: New pathfinder: smarter movement
- 2020: Unexpected new use case of GemRB: music video
- 2020: No more discord between IRC and Discord
- 2020: New homepage! (Minimal Mistakes edition)
- 2019: GemRB 0.8.6 released! (Revenge of the squirrels edition)
- 2019: Discord channel opened on the Gibberlings3 server
- 2017: GemRB 0.8.5 released! (Lynxiversary edition)
- 2016: Windows builds are back, through AppVeyor
- 2016: GemRB 0.8.4 released! (Icy bone box edition)
- 2015: Looking for Planescape: Torment testers
- 2015: GemRB 0.8.3 released! (Party hard edition)
- 2015: All the GemRB mods are now available in WeiDU form
- 2015: 10 player party mod released
- 2015: GemRB 0.8.2 released! (Deepwinter edition)
- 2014: GemRB 0.8.1 released! (Fork Me edition)
- 2014: Video overview of development in 2013
- 2013: SDL2 released!
- 2013: Yet another compilation script (especially for Debian and progeny)
- 2013: GemRB 0.8.0 released! (Fork Me edition)
- 2013: GIT repository fully moved to GitHub
- 2013: Video overview of 2012 (forum is back!)
- 2012: GemRB 0.7.2 released! (Paradox of choice edition)
- 2012: GemRB 0.7.1 released! (Feat of feats edition)
- 2011: GemRB 0.7.0 released! (Life of a Bhaalspawn edition)
- 2011: GemRB 0.6.6 released!
- 2011: GemRB 0.6.5 released!
- 2011: Breaking News
- 2011: GemRB 0.6.4 released!
- 2010: GemRB 0.6.3 released!
- 2010: 10th anniversary of GemRB and the 0.6.2 release!
- 2010: GemRB 0.6.1 released!
- 2009: GemRB V0.6.0 is out
- 2009: GemRB V0.5.1 is out
- 2009: GemRB V0.5.0 is out
- 2009: GemRB V0.4.0 is out
- 2009: GemRB V0.3.2 is out
- 2008: GemRB V0.3.1 is out
- 2008: GemRB V0.3.0 is out
- 2007: GemRB source repository migrated to SVN
- 2007: GemRB V0.2.8 for Windows is out
- 2006: GemRB V0.2.8 is out (and .7)
- 2005: GemRB V0.2.6 is out
- 2005: GemRB 0.2.5 released
- 2005: GemRB 0.2.4 released
- 2005: GemRB 0.2.3 released
- 2004: GemRB 0.2.2.8 Released
- 2003: GemRB v0.2.2.6 is Out
- 2003: GemRB v0.2.2.0 is out
- 2003: GemRB v0.2.1.6b for Windows
- 2003: New Linux Source Code Released
- 2003: New Demo Available
- 2003: New Source Code Available
- 2003: New CVS Repository Structure
- 2003: New Linux Source Code Release
- 2003: Linux Source Code Availabe
- 2003: First Demo Available
- 2003: IRC Channel
- 2003: Project Homepage is On-line
- 2003: GemRB Project is starting again