Prototype: GemRB.SetPlayerStat (globalID, ID, Value[, PCF])

Description: Sets a player character’s base stat. The stats are listed in


  • globalID - party ID or global ID of the actor to use
  • ID - Stat index
  • Value - New stat value
  • PCF - Set to 0 if you don’t want the stat’s post-change function to be ran

Return value: N/A


PickedColor = ColorTable.GetValue (ColorIndex, GemRB.GetVar('Selected'))
GemRB.SetPlayerStat (pc, IE_MAJOR_COLOR, PickedColor)

The above example sets the player’s color just picked via the color customisation dialog. ColorTable holds the available colors.

See also: GetPlayerStat, SetPlayerName, ApplyEffect

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