Prototype: GemRB.SaveCharacter (PartyID, filename)
Description: Saves (exports) the designated partymember into the Characters directory of the game. This character is importable later by a special CreatePlayer call.
- PartyID - the saved character’s position in the party
- filename - the filename of the character
Return value: N/A
pc = GemRB.GameGetSelectedPCSingle () GemRB.SaveCharacter (pc, ExportFileName) The above example exports the currently selected character.
See also: CreatePlayer
Back to function index, GUIScript introduction.