GamePause

Prototype: GemRB.GamePause (pause, quiet)

Description: Pauses or unpauses the current game or toggle whatever was set. This affects all ingame events, including: scripts, animations, movement. It doesn’t affect the GUI.

Parameters:

  • pause - int,
    • 0 = continue
    • 1 = pause
    • 2 = toggle pause
    • 3 = query state
  • quiet - int bitfield,
    • 1 - no feedback
    • 2 - forced pause

Return value: the resulting paused state


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