GamePause
Prototype: GemRB.GamePause (pause, quiet)
Description: Pauses or unpauses the current game or toggle whatever was set. This affects all ingame events, including: scripts, animations, movement. It doesn’t affect the GUI.
Parameters:
- pause  - int,
    
- 0 = continue
 - 1 = pause
 - 2 = toggle pause
 - 3 = query state
 
 - quiet  - int bitfield,
    
- 1 - no feedback
 - 2 - forced pause
 
 
Return value: the resulting paused state
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