GameControlSetTargetMode
Prototype: GemRB.GameControlSetTargetMode (Mode[, Types])
Description: Sets the targeting mode of the main game screen control (attack, cast spell, …) and type of target (ally, enemy and/or neutral; all by default). Changes the cursor.
Parameters:
- Mode * 0 TARGET_MODE_NONE * 1 TARGET_MODE_TALK * 2 TARGET_MODE_ATTACK (also for bashing) * 4 TARGET_MODE_CAST * 8 TARGET_MODE_DEFEND * 16 TARGET_MODE_PICK
 - (target) Types - bitfield:
    
- GA_SELECT (selectable actor)
 - GA_NO_DEAD
 - GA_POINT - any point could be selected (area effect)
 - GA_NO_HIDDEN
 - GA_NO_ALLY
 - GA_NO_ENEMY
 - GA_NO_NEUTRAL
 
 
Return value: N/A
See also: GameControlSetScreenFlags, GameControlGetTargetMode
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