Prototype: GemRB.EnterGame ()

Description: Starts new game and enters it. It destroys all existing windows, and creates a GameControl window as the 0th window (the GameControl object will be the games 0th control). You should already have loaded a game using LoadGame(), otherwise the engine may terminate. The game won’t be entered until the execution of the current script ends, but a LoadGame() may precede EnterGame() in the same function (SetNextScript too).

Parameters: N/A

Return value: N/A

See also: QuitGame, LoadGame, SetNextScript

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