Prototype: GemRB.UseItem (globalID, Slot, header[,forcetarget])
Description: Makes the actor try to use an item. If slot is non-negative, then header is the header of the item in the ‘slot’. If slot is -1, then header is the index of the item functionality in the use item list. If slot is -2, then header is the quickslot index. This handles targeting and executes the appropriate scripting command.
- globalID - party ID or global ID of the actor to use
- Slot - item’s inventory slot
- header - item index from the SetupEquipmentIcons list, an item may have multiple entries, because of multiple features
- forcetarget - overrides Target number if set
Return value: N/A
Back to function index, GUIScript introduction.