Prototype: GemRB.CreateCreature (globalID, CreResRef[, posX, posY])

Description: Creates creature in the vicinity of the specified actor or at the specified point (takes precedence if both are specified).


  • globalID - party ID or global ID of the actor to use
  • CreResRef - the creature’s name (.cre resref)
  • posX, posY - position to create at

Return value: N/A

See also: CreateItem

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