GemRB V0.6.0 is out

The GemRB team is proud to announce a new major release. A lot of work has been done in various parts of the codebase, but the highlight is the ability to play through the entire bg1 and iwd!

Currently only the sources are available.

Full changelog digest:

GemRB V0.6.0 (2009-11-03): New features:

  • BG1 and IWD are roughly completable!
  • levelup support for bg1 and iwd, dream cutscenes in ToB
  • more hardcoded projectiles and avatar animations
  • evasion, backstabbing and basic hide in shadows
  • compatibility with the widescreen mod (unreleased) allows for multiple custom resolutions
  • contingency and sequencer spells, beginnings of wild magic support

Improved features:

  • combat, travelling and feedback
  • better spellcasting timing
  • actions, effects and triggers
  • various guiscripts
  • bugfixes

Applied patches:

  • a few patches from nugrud for how/totl support

We are also looking for an artist: