SetInfoTextColor

Prototype: GemRB.SetInfoTextColor (red, green, blue[, alpha])

Description: Sets the color of floating messages in GameControl. Floating messages are in-game messages issued by actors, or information text coming from game objects.

Parameters: red, green, blue, alpha - color code, alpha defaults to 255 (completely opaque)

Return value: N/A

See also: Label_SetTextColor, Button_SetTextColor, WorldMap_SetTextColor


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